Showing posts with label cover art. Show all posts
Showing posts with label cover art. Show all posts

Wednesday, June 27, 2012

The Roxymorrons In Pencil


The pencils are done!

Now I can continue with the album cover/concept art. I have something to work on. Usually, I would do a "turnaround" or front, back and both sides first for each member, but I did the sketch with the Vespa first so All I have to do is model each band member from this and continue with the cover art.

Which brings me to work on this first before I set out to continue all the other projects I set out to do, including the Elemental Babe.


Sunday, June 17, 2012

From Scratch 000


Looks like this one I will have to do and finish for myself now. I tweaked the anatomy a bit, and decided to do a bit more research with the raiment and armor, some more detailing and proper clothing. Those, and the right way to restart this project is underway. I just had to show you what has been changed so far. 

[ To view the complete post click the title or just click the image for a bigger view ]

Now that I look at this, I have concluded this idea was from a real, live person, though not as shapely and daring, but the idea of a tough but fragile looking, and often mysterious woman is really someone I know. maybe she'll see herself after this is over and done with.

For purposes of sharing this with others who might want to know:
PsD is A3 = 27.9cm x 43.2cm [11in x 17in] @ 240dpi
(or you could jack it up to 300dpi for print)

Since uploading for web viewing means you have to shave off some pixels, I usually process by using the Save-For-Web on the tools menu. The image is now @ 72dpi.


Thursday, June 7, 2012

From The Vault - A Game


I managed to keep the sketch of a concept packaging art for a game. Yes, I do sketch on paper, something you might want to do from time to time.

A little back story:
There was supposed to be a game in development last time I was with an animation studio, a  mobile app that you could play with other subscribers using contact lists as targets and allies, rather cool if you ask me. But this didn't make it to the development, and the project, don't know how it ended, or if it made the publication (another case of people handling the project with no vision nor the audacity to learn anything about the gaming community and the current trends with it) and I kept the this concept instead. Maybe I'll give this to Rose Tan, if I ever get around to finishing this that would fit her novels. It has a LOVE feel to it, now that I look back.