Showing posts with label magic. Show all posts
Showing posts with label magic. Show all posts

Sunday, June 17, 2012

From Scratch 000


Looks like this one I will have to do and finish for myself now. I tweaked the anatomy a bit, and decided to do a bit more research with the raiment and armor, some more detailing and proper clothing. Those, and the right way to restart this project is underway. I just had to show you what has been changed so far. 

[ To view the complete post click the title or just click the image for a bigger view ]

Now that I look at this, I have concluded this idea was from a real, live person, though not as shapely and daring, but the idea of a tough but fragile looking, and often mysterious woman is really someone I know. maybe she'll see herself after this is over and done with.

For purposes of sharing this with others who might want to know:
PsD is A3 = 27.9cm x 43.2cm [11in x 17in] @ 240dpi
(or you could jack it up to 300dpi for print)

Since uploading for web viewing means you have to shave off some pixels, I usually process by using the Save-For-Web on the tools menu. The image is now @ 72dpi.


Wednesday, June 6, 2012

Sketch A Day 206


Sabinah will have to rest for a while. Not only do I need to write a back story for her, I really need to do some moneymaking gig. We all need a little extra source to get through this life. But that doesn't mean she'll be gone for long. She's really a support character for Chicken Wings, one of my own stories.



Tuesday, June 5, 2012

Sketch A Day 205


These blog posts may have to take a step back.

Because I'm doing this:
which, may take most of my time when I'm here at home.
Excited of this project because:
1. I get to do what I've always wanted - a complete portrait of a character.
2. This will have to be finished in color and effects.
3. I'm a sucker for elementals. With nice looking buns.


Monday, June 4, 2012

Sketch A Day 204


Somehow, the feathers on her hat goes well with the Gypsy-inspired cloak and robe. I think this will be her look. Early on I decided to have the character in a motherly body, not the slim, model type, to have some bounce and feel to it. Besides, humor and magic go hand in hand.

Now the real work is about to begin . . . 



Sunday, June 3, 2012

Sketch A Day 203


Some more details are going to have to be added before I proceed with refining the lines, along with searching for the right references with jewelry, clothing, etc.

Drawing and illustrating is a constant learning process, at least for me. I often need my details to be from real things. A car needs to look look like a car, not just a box with wheels. The first Sketch A day series was just me getting the hang of using a tablet and the brush presets with Photoshop. This time, it's really the grunt work, nit-picking details,  anatomical liberties, shadows and all those things an artist considers before getting down with the final phase.

Saturday, June 2, 2012

Sketch A Day 202



Some clothing catalogue can be very handy for reference with sketching the clothes. And then there's the environment to think of, the stuff she throws around, and boy am I so into this right now, my CD player is set up to play Joe Satriani's music to get me going.

Friday, June 1, 2012

Sketch A Day 201


Looks like the ol' mojo is back. Let's see what this turns out.

Made some adjustments with my tablet. Before, I attached it to a piece of rubber mat, but a friend pointed out the pen is hard to control. My fault, I was thinking of having something to absorb shock. So I took the rubber bottom out, and taped it to my table, where I do stuff. It does feel more responsive now.

See? Old dogs can learn from young ones. Thanks to Paul Bernardo for that piece of observation.